CHAMPS Charter High School of the Arts - Multimedia and Performing

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Vince Campi » Digital Media Academy 2

Digital Media Academy 2

Digital Media Arts 1 class blog

Digital Media Arts 2: Career Track

Photography, Adobe Associate Certification, Graphic and Motion Design
Room 401

Instructor: Vince Campi, Digital Media Academy Chair

Career Technical Education Teaching Credential,  Adobe Certified Educator,  Apple Final Cut Pro Certified,  Google Certified Teacher

vcampi@champscharter.org, Office Hours: 2-3PM Weds and Fri in room 401


COURSE DESCRIPTION

One–year — meets 2 periods – the second full year course in the Digital Media Academy

This advanced course is design for committed students with a serious interest in a career in the growing fields of commercial photography, and graphic, web, video, and motion design.

This career oriented course is designed to prepare students for the Adobe Associate Certification in Visual Communication, introduce them to page layout using Adobe InDesign, design vector graphics in Adobe Illustrator, and refine advanced studio and artistic photography, retouching, and compositing while allowing time for each student to pursue individual projects including: short film production, electronic and analog music creation, game design, and other artistic inspiration they may have. They’ll also explore visual design career options that interest them.

Students will design some of the official CHAMPS promotional materials for print and web, and the course culminates by updating and refining their web portfolios for the purpose of college, career or free-lance professional use, and will include an artist statement and their best work that reflects who they are as an artist and designer.


CLASS PROJECTS AND PACING PLAN

Semester 1: Commercial Editorial and Advertising Photography

Week 1 Unit One: Review Academic Word Processing and Presentation Skills

Week 2-15 Unit Two: Prepare and take the Adobe Associate Certification in Visual Communication exam
Week 2-20 Unit Three: Independent Projects: Set goals and complete short and long-term projects and complete biweekly Photoshop compositing projects
Week 16-20 Unit Four: InDesign: Personal Art Book Layout

Semester 2

Week 19-36 Unit Five: Independent Projects: Set goals and complete short and long-term projects
Week 20-26 Unit Six: Vector Graphics: Introduction to vector graphics using Adobe Illustrator
Week 27-33 Unit Seven: Commercial Graphic Design: CHAMPS promotional posters and brochure
Week 34-36 Unit Ten: Web Portfolio: College entrance and professional web Portfolio

This course content is a good fit for the college and career interests of our students, and is aligned to the National Education Technology Standards for Students, ISTE http://www.iste.org/, the California Career Technical Education Pathway: Arts, Media, and Entertainment Industry Sector, and the California Visual Arts Standards.


THE DIGITAL MEDIA ACADEMY’S OBJECTIVES ARE TO:

·       Train and inspire students to produce creative products that communicate, educate, and entertain using digital media and visual arts.

·       Prepare students for continued study in college or professional schools and begin free-lance design and/or photography jobs.

·       Increase the students’ overall self-confidence that comes from discovering and developing one’s talents, work ethic, and ability to productively work individually and in partnerships.

·       Provide ongoing direction, resources, and practice to make life-long learning a pattern.

·       Help students understand how to have fun using these skills to creatively complete assignments for other classes and personal projects.

·       Students will develop as earnest, motivated, and self-directed learners.

 

The main means of communications in this class will be via Q. Assignments and grades will be updated regularly. Please make sure you visit Q regularly to track your progress and feel free to contact me if you have any questions.


THE FOUR MAJOR ELEMENTS THAT DECIDE A STUDENT’S GRADE ARE:

1&2 Attendance and Class participation

All projects are explained, practiced, and completed in class and there is very little homework. Therefore, in order to be successful, students need to attend class everyday, be self-starters, and complete all assignments; you can make up any missing work, missing assignments are your responsibility!

Your desk/work space must be clean and neat before you will be dismissed.

 

3 Maintain a positive attitude

Be nice, polite and supportive of others. Treat others the way you’d like them to treat you. Be cool!

Complete all Assignments: you can make up any missing work, missing assignments are your responsibility!

 

4 Tardies

Be in your seat and ready to work before the tardy bell rings.  Lateness is disruptive and wastes class time.

 

Pre-Requisite:

Digital Media Arts 1 and self-motivation

 

Instructional Methods:

Direct project-based instruction, lecture, hands-on computer and software training, PowerPoint or Google presentations, video tutorials, content related movies, instructional online articles and podcasts, Internet research, collaborative interaction, and peer tutoring.

 

Assessment Methods

Creatively and energetically complete all class assignments with a positive attitude, regular attendance, and instructor observation.

Final Examinations are comprehensive multimedia projects that are based in the photography and software skills we have worked with regularly.

Standard grade percentages will be given for student performance on the above tasks:

100-90 A, 89-80 B, 79-70 C, 69-60 D, 59-0 F

 

Software

Adobe: Photoshop to create photo composites and other digital imagery, Lightroom, Bridge and Camera Raw for organization and photographic editing, InDesign for page layout, Illustrator for vector graphics, and After Effects for motion graphics.

 

Firefox, Safari, and Chrome web browsers

Google Docs for word processing, and Google Presentation/Slides to create presentations.

 

Hardware

Apple iMac computers, Canon DSLR Cameras, tripods, Alien Bee studio strobes, Wacom drawing tablets, and other miscellaneous equipment.